In addition to higher level spells, you may also prepare or learn a number of additional 0th level spells if you have a high casting ability score:
|Ability||Bonus Spells per Day (by Spell Level)|
|1||–5||Can't cast spells tied to this ability|
|2–3||–4||Can't cast spells tied to this ability|
|4–5||–3||Can't cast spells tied to this ability|
|6–7||–2||Can't cast spells tied to this ability|
|8–9||–1||Can't cast spells tied to this ability|
All spellcasters are effectively spontaneous casters (like sorcerers and warmages), choosing a spell each round from a list. Such spellcasters set their available menu of spells when they prepare spells for the day.
- You may prepare a number of different spells of a given level equal to your spells per day for that level.
- There is no need to prepare a single spell more than once. You may then use your allotment of spells per day to spontaneously cast any of your prepared spells.
- Essentially, you cast spells like a sorcerer who has the ability to change their spell list each day when they rest and regain spells.
- The spell chart for clerics lists spells as a number+1. Clerics may prepare a number of spells equal to the number before the plus sign. However, they may cast a number of spells of that level equal to the sum of that number+1.
- Clerics gain the ability to spontaneously cast any of their domain spells plus either cure or inflict spells per the choice allowed by their deity.
Spontaneous casters whose class spell list goes up to 9th level do not have delayed access to 2nd and higher level spells. Advance their spells known and spells per day by one level so that they gain access to new spells level at the same rate as wizards and clerics.
Spontaneous casters also increase their number of spells known by an amount equal to the bonus spells they gain for a high casting ability.
The length of time needed for a spontaneous caster to apply a metamagic feat to a spell is not increased.