Enhance Ability Score
School: transmutation; Level bard 2, cleric 2, druid 2, paladin 2, ranger, sorcerer/wizard 3
Casting Time 1 standard action
Components V, S, M/DF (a bit of fur or feathers from an animal)
Target creature touched
Duration 1 min./level
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)
The spell grants a +4 enhancement bonus to a single ability score, adding the usual benefits to attack and damage rolls, skill checks, spell save DCs, etc. as appropriate.